

Decryptionĭecryption lets you do several things at once both in and out of combat. These are Decryption, Hacking, Electronics and Damping. There are 4 Tech Talents that you’ll have to put sufficient points into in order to effectively debilitate enemies. Moreover, you’ll have to follow through with 9 additional Talent Points, a total of 12, to maximize the damage you inflict. Note that since the Pistol is the only Weapon the Engineer is proficient with, it’s imperative to start investing at least 3 points at earlier levels to enhance its performance. This Weapon should be used in combination with Tech Abilities, that is, after disabling enemies in order to take advantage of their vulnerability. The Marksman Ability increases the accuracy and damage of the Pistol. This Talent unlocks the Marksman Ability at Rank 3. There is only one Weapon Talent that you’ll have to put sufficient Talent Points into because this will help you tackle enemies by increasing the accuracy of your shots and the damage you deal. Note that the number of Talent Points I’ve allocated is based on reaching Level 50 in Mass Effect 1 Legendary Edition, or 25 if you’re using the Legendary mode. In this section, I’ll talk about the different Weapon, Combat and Tech Talents and Abilities that you should focus on to make the most out of your Operative Engineer Build. Engineer Talents and Abilities (Mass Effect 1) The Operative Engineer Build enhances both the range and performances of Sabotage and Overload to debuff targets better while making them more vulnerable to the Squad’s attacks. This lets them manipulate Synthetics or robotic enemies into attacking anything nearby, including their own kind. Additionally, the Engineer is the only playable Class that can use AI Hacking. They have Sabotage to overheat enemy Weapons, as well as Overload to increase the damage they deal to Shields.

What makes this Class fun to play is how varied each of their Tech Abilities are when it comes to disrupting the tactical strategies of their foes.

Because they lack additional Weapon Training, Engineers gravitate towards utilizing their Tech Abilities to debilitate enemies by weakening the effectiveness of their Weapons and Shields. The Engineer Class specializes in dealing decent damage at mid-range distances due to their proficiency with the Pistol. Mass Effect Legendary Edition Build Guide: Engineer (Mass Effect 1) If you’ve been looking for a way to optimally play as an Engineer then this Guide is for you. I’ll be sharing the best Talents to prioritize, what it means to choose the Operative Specialization for your Engineer, the optimal Weapons, Armor, and Mods to equip, and the Squadmates to take with you on Missions and Assignments. In this Mass Effect Legendary Edition Build Guide I’m going to cover my Engineer Build for Mass Effect 1, which is an Engineer Build meant for mid-range encounters.
